Manik', the deer, is seventh of the twenty, following Kimi, death: once you've let go the hands are empty and can work. Its glyph isn't a deer but a hand — thumb and fingers closing in a grasp. The deer was the Maya's most important game and the emblem of the god of the hunt; so Manik' is at once the steady hand and the accurate hunt.
So Manik''s mechanism is feel and completion: through practice, through the body remembering, through making one thing after another. Its power is steadiness — what you make stands; its difficulty is slowness — you can't be fast, and racing sprinters for mileage is a race you lose.
Where you'll recognise it: liking to work with your hands, patience for practice, your own standard for 'done well', a low tolerance for others' sloppiness, needing time but building solid. Running well, you're the most dependable craftsman: making things, finishing them, making them so nobody can take them. Stuck, you grip too hard or move too slow — perfectionism that never ships, or a feel for the old way that refuses the new. In the sequence Manik' is followed by Lamat, the star: what the hand made will next be seen and draw people. Your next step isn't another pass with the file. It's letting the finished thing go out.